On-site Training Course Site Preparations

Definitions

  • Training - Planned course content delivery and discussion.
  • Exercises - Planned activities in example problems prepared by Wingman Software.
  • Workshop - Group activities where the attendees work in groups on #{company_name} software.

Atttednee Prerequisites and Preparations

The course is designed for software developers. Programmers or managers with programming experience. See the details.

Attendees complete a short survey, and prepare their laptops for the Legacy Code Workshop.

Course Hours

We plan a 7.5 hour day including time for lunch and breaks. It is an intense day at 7.5 hours, though if people want to continue on exercises longer, or have more discussion, we can go over the scheduled time as needed. It is best if your organization prepared for you to work on training activities without interruption during the core hours.

Classroom Setup

Comfortable room with plenty of space for students and instructor. Table seating is preferred over auditorium to facilitate small group discussions.

Facilities Needed

  • HDMI connection to large monitors or projector and screen
  • White board (or flip chart) and markers
  • Post-it notes
  • Pens
  • Guest internet access for instructor with 20 Mbps bandwidth

Seating

  • Side-by-side seating is needed for pair exercises.
  • There is no need to plan the pairings in advance.
  • Table seating is preferred over auditorium/classroom seating. This helps facilitate small group discussions.
  • Round tables, that seat six people, work really well.

Computer Needs

  • Exercises are done in pairs.
  • Attendees need a laptop.
  • During the workshop days, provide one or two external monitors for each table.
  • Internet access for students
  • Modern web browser (post Internet Explorer 6)
  • Open network access to:
    • wingman-sw.com and sub-domains
    • google

Legacy Code Workshop Tooling

A couple weeks before an on-site course, we'll meet to discuss your off-target test environment.

Embedded C and C++ Off-Target Development Environment Options

You will need one of these off-target build and execution environments:
  • Linux: gcc or clang
  • Mac: gcc or clang
  • Windows: Linux virtual machine running in Docker
If you do not already have a unit test harness chosen, James suggests CppUTest. He is one of the authors. We can work with whatever you choose, though if you are beginners we can provide more help during the workshop with CppUTest. You can always switch to another test harness ass you learn more and grow your skills.

Non-Embedded C/C++Workshops

  • Likely that no special build tools are needed
  • Install the test harness of your choice and get a simple example test running

Starter kits for C and C++

James provides starter kits and instructions for getting a CppUTest environment set up.

You will also want to clone legacy-build script, for use in the workshop.

Why do I need different development tools for the legacy code workshop?

Unless you are a special case, your target build and execution environment is slowing you down. One goal of our TDD training and workshop is to help you get your code off the target for unit testing. We'll discuss many advantages during the course. In this training we'll start to reduce the impact of the target hardware bottleneck from your daily work.